Known as the “Abogamer”, Micaela Mantegna is a leading expert in the emerging field of video game policy, and an activist of gaming as an instrument of social change.
As a diversity advocate, she is co-founder and board member of Women In Games Argentina (WIGAr), a non-profit working towards a more inclusive gaming industry; and a Women in Games International (WIGJ) Ambassador. Her TEDx Talk deals with the misconceptions surrounding gamer culture, and showcases interactive entertainment as an empathetic narrative media that is equally an economic and cultural powerhouse.
As a lawyer specialized in video games, artificial intelligence, and intellectual property, her research covers:
*gaming and digital rights,
*governance of virtual worlds and the Metaverse,
*NFTs and artificial scarcity,
*generative AI and copyright law,
*ethical implications of AI, gaming, and XR technologies,
*streaming as a negative area of intellectual property,
*content moderation in gaming environments,
*games industry regulatory challenges.
She holds a Master’s degree in Intellectual Property from San Andres University /WIPO, with a thesis on computer creativity, generative artificial intelligence and copyright; and a specialist degree in Computer Law from Universidad de Buenos Aires (UBA) with a dissertation on ethical algorithmic governance.
She is an affiliate professor of Intellectual Property and Innovation at Universidad de San Andres; the AI Governance and Ethics professor at the Center for Technology and Society (CETyS), and the recipient of the 2017 Google Policy Fellowship for her research on algorithmic governance. Due to her intersectional expertise on ethics, AI, Internet governance and innovation, she was invited by the Argentinian government to draft the chapter of AI ethics and regulation for Argentina's national AI Plan.
An experienced public speaker, she has lectured at international conferences such as More Than Just a Game, RightsCon, Internet Freedom Festival or MozFest; as well as being a media correspondent at E3, The Game Awards, GDC and other industry-related events.
Not your typical legal scholar, you can find her podcasting or streaming games on Twitch. In 2016 she founded Geekylegal, an outreach initiative on topics related to law and tech policy explained through the lenses of pop culture. In one full circle moment of her career as Abogamer, she was chosen to be the face of EA’s Mass Effect Community Tribute video worldwide, and a DEI speaker on the Xbox Series X/S launch event for Argentina.
As an affiliate at the Berkman Klein Center, she is leading the Video Game Policy Working Group, dedicated to monitor and map gaming regulatory trends, and is the editor of its newsletter, Policy at Play!. She also will be working on her upcoming books: “ARTficial Intelligence: computer creativity and copyright” and “I am not a Robot: AI for humans”.