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The market for PC games grew by 9% - [http://www.pcgametrek.com/pc-gaming-industry-2010/ PC Games Industry 2010]
'''''"Yesterday -- yesterday morning, I said that Johnathan Zittrain personifies the Berkman Center -- that Jonathan personifies its creativity and its charisma and its brilliance.  Tonight I want to go even further, in saying that Jonathan -- Jonathan in both his style and his substance -- that Jonathan personifies the Internet itself." -Elena Kagan'''''
Although the PC gaming market has never been as good a time as it is Xbox 360 or PS3 for example, it is true that during the past year there have been improvements in this regard and it seems that the market for PC games gradually recovering.
 
According to the latest figures provided by the PC Gaming Alliance, PCGA-, an association that manages the sales data from several companies related to the PC as Micrososft, Intel, AMD, Nvidia and Dell among many others, the PC gaming market has grown by 3% in 2009.
 
Good news is that digital distribution of games and growing. The physical format sales have declined 20% worldwide. 70% of the respondents in Europe and North America have already purchased full price games (ie, above 50 dollars / euros), and 50% have already purchased some form of virtual items.
 
The market growth has focused mainly in Europe and North America. It seems that western markets are now more receptive to buy goods online for massive multiplayer games or related.
 
 
[http://www.pcgametrek.com/the-game-creators-2010/ The Game Creators 2010]
 
 
* [http://www.pcgametrek.com/ 2010 PC Game Reviews Magazine UK]'''''"Yesterday -- yesterday morning, I said that Johnathan Zittrain personifies the Berkman Center -- that Jonathan personifies its creativity and its charisma and its brilliance.  Tonight I want to go even further, in saying that Jonathan -- Jonathan in both his style and his substance -- that Jonathan personifies the Internet itself." -Elena Kagan'''''[http://www.pcgametrek.com/ 2010 PC Game Reviews Magazine UK]


''Well, the internet has several fathers (Taylor, Roberts, Cerf, Kahn, ...) and one grandfather (Farber) so Jonathan should begin a new generation as the '''first child of the internet''', maybe even redeemer! - Jim Morris
''Well, the internet has several fathers (Taylor, Roberts, Cerf, Kahn, ...) and one grandfather (Farber) so Jonathan should begin a new generation as the '''first child of the internet''', maybe even redeemer! - Jim Morris
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== '''Berkman's 10th Anniversary Conference and Celebration''' ==  
== '''Berkman's 10th Anniversary Conference and Celebration''' ==  


'''Please note that you *do not* need an account to edit this wiki'''


* '''[http://www.berkmanat10.org Main Conference Website]'''
* '''[http://www.berkmanat10.org Main Conference Website]'''
* '''[http://cyber.law.harvard.edu/events/berkmanat10/agenda Agenda]:''' The schedule as it currently stands.
* '''[http://cyber.law.harvard.edu/events/berkmanat10/agenda Agenda]:''' The schedule as it currently stands.
* '''[[Politics Session]] View our thoughts about the politics session on May 15'''
* '''[[Politics Session]] View our thoughts about the politics session on May 15'''
* '''[http://www.pcgametrek.com/ 2010 PC Game Reviews Magazine UK]
* '''[[Attendees]]:''' Add your name here if you're attending to let others know you'll be at B@10!
* '''[[Attendees]]:''' Add your name here if you're attending to let others know you'll be at B@10!
* '''[[Social Tools]]:''' Post questions to the question tool, IRC Channel information, Facebook group and more.
* '''[[Social Tools]]:''' Post questions to the question tool, IRC Channel information, Facebook group and more.
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* '''[http://cyber.law.harvard.edu Berkman Center for Internet & Society]'''
* '''[http://cyber.law.harvard.edu Berkman Center for Internet & Society]'''
* '''[[Suggested Attire]]'''
* '''[[Suggested Attire]]'''
* '''[http://www.pcgametrek.com/ 2010 PC Game Reviews Magazine UK]


== '''May 15 Food for Thought Dinners''' ==
== '''May 15 Food for Thought Dinners''' ==
Mass Effect 3 will use the Unreal Engine 3 - PC, Xbox 360
* '''[[Food for Thought Dinners]]:''' Coordinate dinner plans with other attendees.
Thanks to some recent statements by Mark Rein, of Epic Games, we learned that Mass Effect 3 will use the powerful and effective long Unreal Engine 3. This graphics engine was already used in the first two installments of the saga, giving its best results with [http://www.pcgametrek.com/mass-effect-2-pc-game-review/ Mass Effect 2]. For now, most unknown details of the third part of the franchise, but is assumed to appear on PC and Xbox 360.
 
[http://www.pcgametrek.com/mass-effect-game-for-pc/ Mass effect Game for PC] "BioWare has chosen Unreal Engine 3 for Mass Effect trilogy because they wanted to offer a perspective shooter and third-person sci-fi environments," said Rein. For his part, David DeMartini, EA, added: "We have a good working relationship with Epic, both from the point of view of development as the license, and are grateful for how they have maintained the competitiveness of its technology game engine. "
 
It is too early to know when will Mass Effect 3 on the market but information about the game not to come. Mass Effect 2 stores makes landed just a couple of months, becoming a very significant sales success in addition to one of the most highly rated titles of the 2010. We will keep you abreast of Mass Effect 3 in future updates.


== '''May 16 Openness Sessions''' ==
== '''May 16 Openness Sessions''' ==
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9:30a.m.- 10:45a.m.
9:30a.m.- 10:45a.m.


* [[Open Learning]], Austin North - Building an Immersive Networked Future Expressed in Code, Law, Public Media and Human Spirit
* [[Open Learning]], Austin North - Building an Immersive Networked Future Expressed in Code, Law, Public Media and Human Spirit
 
* [[Open Innovation]], Austin East - Democratized and Distributed Innovation
* [[Open Innovation]], Austin East - Democratized and Distributed Innovation
* [[The Language of Openness]], Austin West - Framing the Net: What We Say is What We Get
* [[The Language of Openness]], Austin West - Framing the Net: What We Say is What We Get
* [[Open Network Architectures]], Hauser 104
* [[Open Network Architectures]], Hauser 104
*
* [[The Global Internet | Open World]], Hauser 102 - The Global Internet: Emerging Tech in Emerging Markets
* [[The Global Internet | Open World]], Hauser 102 - The Global Internet: Emerging Tech in Emerging Markets
* [[Open Media]], Langdell South - Is Openness Enough?: Media and Democracy in the Networked Age
* [[Open Media]], Langdell South - Is Openness Enough?: Media and Democracy in the Networked Age


== '''May 16 Breakout Sessions''' ==
== '''May 16 Breakout Sessions''' ==
Crytek Crysis struggled to keep 2 consoles - PC, PS3, Xbox 360
Crytek, the development company behind Crysis and its sequel, has acknowledged having had problems in moving the game to consoles because of CryEngine3 graphics engine, which will show how the expected Crysis 2. The title is slated for PC, PS3 and Xbox 360 this year, if no last minute changes.
[http://www.pcgametrek.com/crysis-2-pc-game-preview/ Crysis 2 PC Game]
"The biggest challenge we faced during the development of Crysis 2 was to maintain the quality of the performance CryEngine3 consoles. There have been problems, but we are very proud of our team who have managed to solve the problems and this will be noticeable in Crysis 2, "said Cevat Yerli, CEO of Crytek.


However, Yerli said that they always wanted to provide visuals, so we are sure to be able to solve all the problems they have had. The title will bet on this occasion to focus the action in an urban environment, highly detailed, that its makers say will leave us with an open mouth. So far, we have to wait to learn more.


* [[Digital Natives]] Session Organizers: John Palfrey and Urs Gasser
'''[[ Breakout Session Matrix ]]''' - This will be synchronized with the session matrix discussed during the 9-9:30am Proposal period in Ames Courtroom.
 
* [[Digital Natives]] Session Organizers: John Palfrey and Urs Gasser
* [[Political Transparency | Technology and Political Transparency]] - Session Organizers: Micah Sifry and Ellen Miller  
* [[Political Transparency | Technology and Political Transparency]] - Session Organizers: Micah Sifry and Ellen Miller  
* [[Network Neutrality]] Sessions Organizer: Yochai Benkler
* [[Network Neutrality]] Sessions Organizer: Yochai Benkler
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* [[Pro-social Games | The Dilemma of Games: Moral choice in a Digital World]]  
* [[Pro-social Games | The Dilemma of Games: Moral choice in a Digital World]]  
* [[Media Re:Public - Internet & Media/News | Networked News and Public Discourse]]
* [[Media Re:Public - Internet & Media/News | Networked News and Public Discourse]]
* [[Identity & Civil Liberties | Anonymity, Privacy and Identity: Towards a Bill of User rights]]
* [[Identity & Civil Liberties | Anonymity, Privacy and Identity: Towards a Bill of User rights]]
* [[Open Access: Problems of Collective Action and Promises of Civic Engagement]]
* [[Open Access: Problems of Collective Action and Promises of Civic Engagement]]
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== '''Etc''' ==  
== '''Etc''' ==  


[http://www.pcgametrek.com/dragon-age-origins-pc/ Dragon Age Origins PC Game]
* '''[http://cyber.law.harvard.edu/berkmanat10/BerkmanBuzzwordBingo Berkman Buzzword Bingo]'''
Images of Dragon Age - PC
MMORPG Dragon Age is a three-dimensional fantasy set in ancient China from 960 BC. The PC game is based on the eight semid Buddhists who live at a higher level but still are linked to mortality.
 
The fighting martial arts are based on the Song Dynasty and one of the main features of the game to note is the event system in which players will be constantly surprised by mini games, etc. PVP arenas. We can not forget that this is a game that is reaping considerable success in the Asian continent. Then we let the images of the game.
 
 
* '''[[Suggested Readings]]:''' List any relevant academic papers and create H20 playlists.
* '''[[Suggested Readings]]:''' List any relevant academic papers and create H20 playlists.
* '''[[Online Coverage | Discussion, Coverage, and More from the Conference]]:'''  Links to blogs, photos, podcasts from conference attendees.
* '''[[Online Coverage | Discussion, Coverage, and More from the Conference]]:'''  Links to blogs, photos, podcasts from conference attendees.
* '''[[Suggestion Box]]:''' Please list any suggestions that you may have for the conference here.
* '''[[Suggestion Box]]:''' Please list any suggestions that you may have for the conference here.
* [[Volunteers]]
* [[Volunteers]]
*
* [[Timeline]]
* [[Timeline]]
* [[Berkman Memories and Moments - What Does Berkman Mean to You?]]
* [[Berkman Memories and Moments - What Does Berkman Mean to You?]]
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* [[IRC Log]]
* [[IRC Log]]
*[[Berkman@10 Content Masterlist]]
*[[Berkman@10 Content Masterlist]]
== '''Getting started''' ==
* [http://www.mediawiki.org/wiki/Help:FAQ MediaWiki FAQ]
* [http://mail.wikipedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]

Revision as of 10:48, 17 June 2010

"Yesterday -- yesterday morning, I said that Johnathan Zittrain personifies the Berkman Center -- that Jonathan personifies its creativity and its charisma and its brilliance. Tonight I want to go even further, in saying that Jonathan -- Jonathan in both his style and his substance -- that Jonathan personifies the Internet itself." -Elena Kagan

Well, the internet has several fathers (Taylor, Roberts, Cerf, Kahn, ...) and one grandfather (Farber) so Jonathan should begin a new generation as the first child of the internet, maybe even redeemer! - Jim Morris

Berkman's 10th Anniversary Conference and Celebration

Please note that you *do not* need an account to edit this wiki

May 15 Food for Thought Dinners

May 16 Openness Sessions

9:30a.m.- 10:45a.m.

May 16 Breakout Sessions

Breakout Session Matrix - This will be synchronized with the session matrix discussed during the 9-9:30am Proposal period in Ames Courtroom.

Etc

Getting started