It is important to examine the digital manifestations of misogynoir – or what it means to be a Woman of Color existing in the hegemonic spaces of digital technology. But our conceptual frameworks fail to capture the everyday practices that Women of Color exhibit online. In this talk Kishonna L. Gray discusses the frameworks of Black Digital Feminism, useful to not only examine how structures influence practices, but also tools that have been implemented to resist such hegemony.
Kishonna L. Gray (Ph.D., Arizona State University) is currently a MLK Visiting Scholar in Women & Gender Studies and Comparative Media Studies/Writing. She is also the Founder of the Critical Gaming Lab at Eastern Kentucky University. She is expanding on the work created here to develop new initiatives surrounding Equity in Gaming (www.equityingaming.com). Her work broadly intersects identity and new media although she has a particular focus on gaming. Her most recent book, Race, Gender, & Deviance in Xbox Live (Routledge, 2014), provides a much-needed theoretical framework for examining deviant behavior and deviant bodies within that virtual gaming community. Her work has been featured in outlets such as the Journal of Comparative Research in Anthropology and Sociology, Ada: A Journal of Gender, New Media, and Technology, Bulletin of Science, Technology, & Society, New Review of Hypermedia and Multimedia, Information, Communication, & Society, among others. Her work has also been featured in the LA Times, Paste Magazine, Engadget, The Guardian, BET, and Blavity. She’s a featured blogger and podcaster with “Not Your Mama’s Gamer” (http://www.nymgamer.com/). She also actively blogs on her own websites at www.kishonnagray.com and at http://lachezbippy.kinja.com/. Follow her on Twitter @KishonnaGray and the Equity in Gaming Initative at @equityingaming.