The Science of Player Behavior in Online Games (3/20); Permission Taken (3/26); The Web We Lost (4/2)
Upcoming Events / Digital Media March 20th, 2013 |
berkman luncheon series Play Nice! The Science of Player Behavior in Online GamesWednesday, March 20, 7:00pm ET, MIT Stata Center. Co-sponsored by the MIT Game Lab, Riot Games, and the Berkman Center. As part of a team at Riot Games that includes statisticians, scientists, psychologists and developers, Jeffrey “Lyte” Lin and Carl “Status Kwoh” Kwoh are responsible for understanding and solving toxic player behavior. The Player Behavior & Justice team at Riot use the latest research in behavioral, social and cognitive psychology to make major changes and minor tweaks to the League of Legends environment. From the player-driven Tribunal to the Honor Initiative, League of Legends’ behavior-focused features reduce harassment and reinforce positive actions. Toxic player behavior is one of the biggest problems in online gaming today. In this interactive discussion, Lin and Kwoh, along with Justin Reich of the Berkman Center for Internet & Society, will discuss how psychological insights can create greater civility in a networked world. RSVP Required. more information on our website> berkman luncheon series Permission TakenTuesday, March 26, 12:30pm ET, Berkman Center for Internet & Society, 23 Everett St, 2nd Floor. This event will be webcast live. Once, personal technology and the Internet meant that we didn't need permission to compute, communicate and innovate. Now, governments and tech companies are systematically restricting our liberties, and creating an online surveillance state. In many cases, however, we're letting it happen, by trading freedom for convenience and (often the illusion of) security. Yes, we need better laws and regulations. But what steps can we take as individuals to be more secure and free -- to take back the permissions we're losing? Dan Gillmor teaches digital media entrepreneurship and is a founding director of the Knight Center for Digital Media Entrepreneurship at Arizona State University’s Walter Cronkite School of Journalism and Mass Communication. The Center, originally funded by the Knight Foundation and Kauffman Foundation, is working to help create a culture of innovation and risk-taking in journalism education, and in the wider media world. RSVP Required. more information on our website> berkman luncheon series The Web We LostTuesday, April 2, 12:30pm ET, Berkman Center for Internet & Society, 23 Everett St, 2nd Floor. This event will be webcast live. Anil Dash will present at the Berkman Center Luncheon Series. Topic TBA. Anil Dash is an entrepreneur, technologist and writer acknolwedged as a "blogging pioneer" by the New Yorker for having started his site Dashes.com in 1999 as one of the earliest and most influential blogs on the Internet. Today his work focuses on applying the techniques and technologies of the startup world to the transformation the major institutions of society and culture. RSVP Required. more information on our website> special event Digital Public Library of America (DPLA) to launch at Boston Public LibraryApril 18-19, 2013, Boston, MA. This event will be webcast live. ![]() On April 18-19, 2013, the Digital Public Library of America (DPLA) will celebrate the groundbreaking work of hundreds of librarians, innovators, and other dedicated volunteers in our collective effort to build the first national digital library. The DPLA invites you to join them at the Boston Public Library for this historic event. Convened by the DPLA Secretariat at the Berkman Center for Internet & Society and co-hosted by the Boston Public Library, the two-day DPLA Launch will include a brief working day on Thursday, April 18th, followed by a formal reception featuring presentations and a series of interactive exhibits showcasing content from our many partners, including the Digital Hubs and Europeana. On Friday, April 19th, the DPLA will convene a focused half-day plenary meeting highlighting the DPLA’s progress and potential. Registration for the DPLA Launch is required and is free and open to all. The DPLA invites all those interested from the general public, the educational community, public and research libraries, cultural organizations, state and local government, the creative community, publishers, and private industry to attend the launch. For those unable to attend in-person, please note that the working meetings, public plenary, and portions of the reception will be livestreamed and/or recorded. The DPLA encourages participation via Twitter, Facebook, and other social tools (hashtag: #dpla). Limited scholarships to support participation in the DPLA Launch are available for those who are traveling from rural and distant areas. Scholarship amounts will vary, but are intended to apply to travel and accommodation costs for out-of-town participants. Preference will be given to applicants who have not yet attended a DPLA event. You are encouraged to share this announcement widely with your networks. Please don't hesitate to be in touch with the DPLA Secretariat (dpla@cyber.harvard.edu) if you have any questions. About the Digital Public Library of America The DPLA is taking the first concrete steps toward the realization of a large-scale digital public library that will make the cultural and scientific record available to all. This impact-oriented research effort unites leaders from all types of libraries, museums, and archives with educators, industry, and government to define the vision for a digital library in service of the American public. Registration Required. Register now or find more information on the DPLA website> video/audio RB210: The New Knowledge WorkerAs high school and college students transition into a knowledge economy they face both advantages and challenges with how they find information and engage with co-workers as teammates. As a recent study of US employers and recent college graduates discovered, some young hires are pretty good at finding out information online and through social networks, but experience significant difficulty with traditional methods of finding answers — going through bound reports, picking up the phone, or researching with groups. The study, How College Graduates Solve Information Problems Once They Join the Workplace, was conducted by Project Information Literacy, and part of a series of studies supported by the Berkman Center and the Institute for Museum and Library Services to discover how research behavior is changing. David Weinberger spoke with Berkman Fellow and director of Project Information Literacy Alison Head about her research. video/audio on our website> |
Other Events of NoteEvents that may be of interest to the Berkman community:
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The Berkman Center for Internet & Society at Harvard University was founded to explore cyberspace, share in its study, and help pioneer its development. For more information, visit http://cyber.harvard.edu. ![]() |

