Paradigms for Studying the Internet
February 4
Before we can even begin exploring the who's, what's, and why's – we need to answer the critical question of how. Indeed, the phrase "studying the web" could embrace a staggering world of possible routes to explore, even before beginning to examine its relationship with society and culture. We need something to guide us through this massive field of (very interesting!) foxholes, and link the ideas we encounter into a consistent piece. We need some kind of structure to allow us to understand what we are looking at, the same way a chemist thinks of things in terms of atoms and molecules, or a philosopher can think about things in terms of schools of thought.
This class will explore different frameworks for studying the web, which will structure both the discussion and topic matter covered in the course, as well as the methodology that you should apply to your assignments. The second hour of the class will focus on applying these concepts to Wikipedia, and teeing up the final project for the class, where we will discuss the research prompt, talk about some successful projects from prior years, and plot out the deadlines for the rest of the semester.
Readings
- Mechanisms of control
- Lawrence Lessig, Code 2.0, Chapter 7 (read intro, "A Dot's Life," and "On Governments and Ways to Regulate")
- Rob Faris and Rebekah Heacock, Measuring Internet Activity: a (Selective) Review of Methods and Metrics (read 1-3 and 9-22)
- danah boyd, White Flight in Networked Publics? How Race and Class Shaped American Teen Engagement with MySpace and Facebook (read 1-11, skim 12-18, read 19-end)
- The effects of control
- Jonathan Zittrain, The Future of the Internet and How to Stop It (Chapter 1, "The Battle of the Boxes," and Chapter 4, "The Generative Pattern," only)
- Yochai Benkler, The Wealth of Networks (pp. 379-396 only; stop at "The Physical Layer")
Optional Readings
- Jeffrey Lin, Play Nice: the Science and Behavior of Online Games (Focus on 0:00-27:17. It's a long video, but an interesting exploration of how one company uses game design to regulate griefing and other online bad behavior. Some of the discussed language is NSFW.)
- Orin Kerr, The Problem of Perspective in Internet Law (Focus on sections I and II)
Assignment 1
Assignment 1 is due before next week's class (February 11th). Details of the assignment will be discussed in today's class; see this page for further information. You can submit the assignment here.
Videos Watched in Class
Links
Class Discussion
Therefore, to maintain order, ensure efficient government, and improve social justice, kings, presidents, and prime ministers must be the chief architect of their country's internet code. They must be multi-skilled or have the support of a talented and scholarly team.
Ichua 13:39, 31 January 2014 (EST)
It seems lots more fun to watch than just read: http://www.youtube.com/watch?v=o7UlYTFKFqY
Ichua 03:30, 2 February 2014 (EST)
- Zittrain's talks are always a lot of fun! But we chose the two chapters in order to focus on a few of the specific things we'd like to dive into for this class. His book talk is much more general. Andy 08:46, 2 February 2014 (EST)
The Zittrain chapters give a good overview of how the Internet had been developed up to circa 2008, but there have been some significant changes--and possible reversals of the "generative" model since that time. The increasing role of SaaS platforms, centralized APIs, and operating platforms with a much more pervasive level of control relative to older operating systems (e.g., IOS, Android, and social networking platforms like the Facebook developer platform) have reintroduced an aspect of large, single-point-of-failure, commercially controlled systems. Whereas Cluetrain envisioned a future of "small pieces loosely joined," the Internet of today might be better described as "lots of small pieces largely dependent on a few large, commercially-controlled pieces." These few large pieces raise concerns in terms of limiting the potential for innovation, negotiation with gatekeepers (which, as rightly discussed in the Zittrain chapters, was one of the things that killed innovation on earlier mobile platforms) and the shifting of business opportunities across the market from creators to platform owners. Will there be another wave of generative platforms that will wear down the the current trend to centralization, and if not, how can we best ensure continuous innovation on the Internet?
Jradoff 20:27, 3 February 2014 (EST)