- From: Peter Cranstone <
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- To: Dan Lyke <
>, "
" <
>
- Subject: Re: [projectvrm] Ambient Interface
- Date: Fri, 13 Sep 2013 15:24:09 +0000
- Accept-language: en-US
Got to love those UI's :)
Peter
On 9/13/13 8:43 AM, "Dan Lyke"
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wrote:
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Stupid GMail interface meant the first pass of this went straight to
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Peter. Sorry.
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On Thu, Sep 12, 2013 at 4:08 PM, Peter Cranstone
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<
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wrote:
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> Browserless Information should be glancable and require no
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> navigation (I don't agree with this other than to display a
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> picture. There has to be a menu somewhere).
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A menu is a way to navigate a hierarchical tree. I think what many of
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us desire in interfaces is flatter navigation, which is why the world
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tends towards command-lines. And if you're one of those people who
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says that we've settled on the GUI, I offer one observation: Search is
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a command-line for the web.
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But really, I suspect that what T.Rob means by "ambient interface" is
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one that takes already available information and acts on it. This
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isn't the environment around me presenting me with a menu, this is it
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engaging me in a conversation.
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It's a tricky space: When I flip a light switch, I want the light to
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go on. I don't want the light thinking "what did he really mean?"
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(Mostly [1]). But when I do switch on that light, I'm telling my
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environment a lot more than "hey, I'd like some more light in here".
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Likewise when I turn on my stove, or open a door, I'm engaging an
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interface, but if those handles have notion of context, they can know
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to do a lot more than light the burner or allow me access to the room.
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Okay, here's one: My bathroom light switch plate has 3 switches
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(light, fan, heater) and a timer knob (heater). One of those switches
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has 3 positions, light off, on low, and on. If I'm up in the middle of
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the night, I want the default to be "on low". If the hall light is on,
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I want the default to be "on". If something knew the state of the
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other lights in the house, it could figure this out from how I
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interacted with the switch right fast.
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No smart phone. No touch screen. In fact, probably the same physical
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hardware. And, yes, I'd pay $50 to know that I was far less likely to
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stumble into the bathroom in the middle of the night, want to find
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something, and accidentally turn on the bright light and make myself
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*wide* awake.
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This is why designing interfaces now, or starting with interfaces, for
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the "Internet of Things" seem to me to be doomed to failure: I shed
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gigabytes of intent just walking around my two bedroom house. I
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already have buttons in the house that confuse visitors[2]. What I
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need is not more buttons and menus, but fewer. Which brings us to:
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> Calm Should be seamless with the environment
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One only has to look at the mocking of walking and texting to see that
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phones aren't seamless with the environment.
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> Persistent connection Information must be current, and
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> regularly updatable (this will eat your data plan and
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> battery on mobile if not coded carefully)
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The interface must be responsive. This is different for different
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applications. A tenth of a second is too much lag in some UI, in
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others we're happy to have interfaces with latency of minutes
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(although sometimes we'll but in a secondary effect to message the
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user that something will happen: beeps when we press the crosswalk
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button, feedback on thermostats).
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> Decision driven data Should be personalized and summarized
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> to help users make decisions quickly and easily. "Should I
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> bring an umbrella with me today?" (Context is key)
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Great example: If there's rain forecast, maybe my hat stand knows
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about the weather and rotates to put my wool outback hat on the
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accessible side, rather than the ballcap. Doesn't force the decision
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on me, just makes a recommendation.
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The interface for the Internet of Things will be on a screen, and
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especially on a touch screen, only if the Internet of Things has
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failed horribly and utterly.
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Dan
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[1] http://www.kosherswitch.com/
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[2] Hot water recirculator. "Help, I was on the toilet, pushed that
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button because I wanted to see what it did, and now there's a humming
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that I can't turn off". When we stopped laughing... Of course now we
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have a bidet seat, hopefully the Toto icons don't really give visitors
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like that a shock...
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