Hack Day

From Hewlett Grantees Meeting 2012
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ABOUT

Hack Day participants will select a project to work on that seeks to increase the positive impact of open education resources on education, broadly put. Self-organizing teams will aim to rapidly develop a working idea for a project, service, model, program, website or tool into a mockup or prototype by the end of the day, coupled with a creative pitch that includes clear ideas for implementation, funding, workflow, and future development. Participants will include a small group of conference attendees as well as other guests and members of the Berkman community.

Projects will be pre-conceived, based on conference takeaways, or newly presented on the morning of. Teams will combine the expertise and insight of coders, data manipulators, visualizers, big thinkers, community builders, hackers, academics, students and others. Teams will seek to rapidly develop a prototype with the goal of developing implementation, funding, and use models with an example workflow, and in some cases, actual data. The ideal project is fundable and implementable. Projects will be judged at the end of the day by a panel of knowledgeable, connected people from inside and outside the Berkman and open education communities. The event will not be limited to coders or those more technically oriented; it will also be a space for coming up with action items for policy innovation, developing and furthering best practices and norms, and facilitating relationship-building across communities.

For inspiration, see Jonathan Zittrain's call to encourage more hackathons: http://www.nytimes.com/roomfordebate/2011/06/15/computer-sciences-sputnik-moment/encourage-more-all-night-hackathons.

The Hack Day will open with an informal get-together on the evening of Thursday, April 12th that will shared problems in the OER space and means or tools for hacking.

HOW TO USE THIS WIKI PAGE

Throughout the Hewlett OER Grantees Meeting 2012, in the days leading up to the hack day, participants will record ideas of actionable/hackable/solvable problems. Ideas can be easily listed on this wiki page, in the below section. 1-2 sentences of description or just jotting down ideas are both welcome. Participants attending the Grantees Meeting are encouraged to add actionable ideas to this page as they come up over the course of the conference. Other participants are encouraged to add their own preexisting ideas, or new ones as the list evolves.

As the Hack Day approaches and the idea list grows, participants can begin to self-organize into teams through the wiki and at the meetup the evening of Thursday, April 12th.

PROJECT IDEAS

This list encompasses problems and ideas that are hackable/actionable/solvable. as well as potential outputs for the hack day. As the list gets populated, the organizers will prompt participants to draw connections between related ideas and self-organize into groups around their interests.

Refine mission of P2PU as a lab.
Possible outputs: Mission statement, elevator pitch video, concrete examples around assessment, badges, and other wild experiments
Interested in participating: Philipp Schmidt, Karen Fasimpaur, Vanessa Gennarelli
Create some P2PU challenges around simple ways to participate in the open movement.
Possible outputs: P2PU challenge on how to open license on Flickr, P2PU challenge on how to use the CC choose-a-license tool, P2PU challenge on metadata
Interested participants:
1-3 pm Wikipedia editing event - Berkman Center conference room.
This will be an opportunity to learn and/or do, in improving Wikipedia content related to OER. Led by Pete Forsyth
Interested participants:
Personal Open Courseware Repository
Help design a minimum viable website for any scholar to store and share academic resources with transparency and a built-in reputation model to ensure academic honesty and encourage collaborative learning. See KarmaNotes.org and its accompanying development specifications.
Interested participants:
An Open Source Clicker Tool
Build open source tools for live student polls and communication over smartphones (as well as sms-only access). See Socrative and ClassTalk.org to start. Or visit the github repo
Interested participants:
Peer-to-Peer Review
Build free and open tools to bring the peer review process to scholars of all ages. Using open source annotation tools, we can add near-infinite value to the margins of any digital document. See also Mendeley, the Berkman H2O Playlist Tool, PaperGrader.org and RapGenius.
Interested participants:
WorldWideAcademy
While certain innovative institutions as well as amateur educators have demonstrated their capacity to share educational videos online, there is no single website dedicated to encouraging, funding, and promoting the best free and open educational resources. In short, let's design a Kickstarter for OER.
Interested participants:
Design a platform that will allow for peer evaluation of assignments
allowing effective online education to move beyond the limited collection of topics that can be tested automatically. This will permit advanced, nuanced, and subjective topics to be taught and evaluated in a scalable and affordable way, greatly expanding the potential of open online education.
Interested participants:
Design a series of compelling, punchy, viral outreach media to prime parents, teachers, and learners to see OER as a civic and cultural good.
Think of the early Creative Commons animations or, more recently, Kirby Ferguson's "Everything is a Remix" series. What are the broad concepts; the evocative, inclusive stories; the intuitive sells?
Interested participants:
Design a platform for skill share using video.
Connect people who want to learn something with those who want to teach it, and establish reputation doing it. Recent research shows how much young people heavily on YouTube to learn new things, however, there is not a formal way of surfacing these experiences outside a niche community. (Andres Monroy-Hernandez)
Interested participants:
Big Data analytics of learning environments
I'd be willing to share some of the publicly available data from the Scratch online community to do data mining and/or generate visualizations that can help understand what and how people learn. There are 2 million projects shared and more than 1 million users. We can have a session playing with data. (Andres Monroy-Hernandez)
Interested participants:
Idea
Idea
Idea
Idea

PARTICIPANTS

Please be in touch with Nathaniel Levy (nlevy@cyber.law.harvard.edu) to be added to this list or if you have any questions.

  • Amar Ashar
  • Nathaniel Levy
  • Andrew Magliozzi
  • SJ Klein
  • Erhardt Graeff
  • Joshua Gay
  • Michelle D'Souza
  • Lisbeth Levey
  • David Wiley
  • Peter Forsyth
  • Karen Fasimpaur
  • Una Lee
  • Beardsley Ruml
  • Ann Kurrasch
  • Steve Williams
  • Alfred Solis
  • Sarah Kirn
  • Ruth Rominger
  • Evan Morikawa
  • Jeff Mao
  • Nicole Allen
  • Justin DuClos
  • Mary Ellen Zuppan
  • Andrés Monroy-Hernández
  • Jesse Campbell
  • Lucas Duclos
  • Patrick McAndrew
  • Cable Green
  • Steve Midgley
  • Victor Shnayder
  • Matthew Battles

LOCATION & SCHEDULE

Thursday, April 12th

Evening meetup at a Harvard Square venue. Details TBD.

Friday, April 13th

  • Location: Milstein A, Wasserstein Hall, Harvard Law School
  • Schedule:
    • Opening Exercises (9:00-10:15)
    • Introductory Pitches and Team Formation (10:15-10:45)
    • Development Sprint 1 (10:45-12:30)
    • Lunch (12:30-1:00)
    • Development Sprint 2 (12:30-1:30)
    • Flex Time (1:30 - 2:15pm)
    • Final Development Sprint (2:15 - 3:30pm)
    • Pitches and Review (3:30-4:30)