Computers and War: Difference between revisions
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==Categorization== | ==Categorization== | ||
Issues: [[Laws of War/Cyberwar]] | * Issues: [[Laws of War/Cyberwar]] | ||
==Key Words== | ==Key Words== | ||
==Synopsis== | ==Synopsis== | ||
This article briefly addresses the legal issues surrounding computer use in classic kinetic-based warfare. Attention then turns to the most significant phenomenon for humanitarian law, namely the employment of information technology during network-centric, four-dimensional operations, which increasingly characterize twentieth-first century conflict. | This article briefly addresses the legal issues surrounding computer use in classic kinetic-based warfare. Attention then turns to the most significant phenomenon for humanitarian law, namely the employment of information technology during network-centric, four-dimensional operations, which increasingly characterize twentieth-first century conflict. | ||
==Additional Notes and Highlights== | ==Additional Notes and Highlights== | ||
Revision as of 15:35, 21 May 2010
Computers and War: The Legal Battlespace
Full Citation
Michael N. Schmitt, Heather A. Harrison, Thomas C. Wingfield, Computers and War: The Legal Battlespace. Paper prepared for Informal High-Level Expert Meeting on Current Challenges to International Humanitarian Law, June 25-27, 2004. Web
Categorization
- Issues: Laws of War/Cyberwar
Key Words
Synopsis
This article briefly addresses the legal issues surrounding computer use in classic kinetic-based warfare. Attention then turns to the most significant phenomenon for humanitarian law, namely the employment of information technology during network-centric, four-dimensional operations, which increasingly characterize twentieth-first century conflict.