Talk:Weeks Pages/Week3

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This issue is really hot now in Seoul. Prosecutors in Korea are currently grappling over the shady areas regarding offline trade of virtual assets. It originally started because they were conducting a crackdown on people who were selling virtual cash offline for gambling sites - in Korea, gambling Web sites are banned by law. But then there was the question of whether selling virtual cash offline for non-gambling sites was okay, and they didn't know what to do, because there were no related laws. According to some research I did to write a story[1] yesterday on this very issue, the government estimates the Korean cyber item trading market to be about $1 billion. (!!)