Eon Berkman: Court is adjourned until tomorrow evening.
Vitango Spinotti: Nice job everyone!!
Hearo Nakamura: thank you all
Rebecca Berkman: I agree. I think that was great!
Rebecca Berkman: It will be very interesting to see if we can find some ways to make more use of the physical space.
Vitango Spinotti: It leaves much to be answered though
Rebecca Berkman: Because it does seem to go a bit slowly, even though it is very interesting.
Rebecca Berkman: Ah Vitango, I think taht is what cross-examination will help us with!
GeoffMcG Xi: there was a lag in the text tonight.
Nate Grigges: I guess that is both the strength and weakness of it, Rebecca
Daisyblue Hefferman: perhaps lawyere could cut & paste their questions, instead of typing?
Superlawyer3000 Susanti: we did that
Madison Kotobide is Offline
Rebecca Berkman: It is difficult to do it efficiently with so many avatars on the sim.
Daisyblue Hefferman: the prepared ones, at least
Vitango Spinotti: Well, more specifically the overall courtroom dialogue...
Rebecca Berkman: This is a heavy load.
Rebecca Berkman: What sorts of questions?
Cordelia Moy: Your really have to focus on the words. I don't mind that, though.
Vitango Spinotti: for example, the Judge has a difficult time interrupting, etc...
Rebecca Berkman: We should collect them together so that we can try to answer them all.
Rebecca Berkman: Yes, that's true. Like stopping the witness when there is an objection.
Vitango Spinotti: Objections are made but dialogue continues unobstructed.
Rebecca Berkman: Also, it seems to me that opening and closing statements could be done better with audio.
Vitango Spinotti: exactly.
Eon Berkman: sometimes that happens in real court as well
Rebecca Berkman: (In fact, if the counsel for the closing statements want to record at 2 minute closing statement as an mp3 and send it to me or my father, we can play it here tomorrow)
Vitango Spinotti: Its as if a new "program" is in need; where a quasi-dicatatorship is established inside an environment (i.e., the courtroom) and "free speech" is granted and revoked at times for sake of the trial.
GeoffMcG Xi: the mp3 is a great idea.
Rebecca Berkman: I think there might be a way to do that. But for tonight, the problem is really finding a way to allow more speech, not less, I think.
Rebecca Berkman: Even though it wouldn't be exactly like real life court, I think it would help keep it interesting while the questioning and other stuff goes on.
Vitango Spinotti: There is a program available that allows multi-user voice chat in environments...
Rebecca Berkman: There are various voice options, but none are integrated with SL.
Yuu Nakamichi: there is a new skype based service
Rebecca Berkman: That, I think, would place a big burden for all of us to do all at once.
Vitango Spinotti: Actually, Rebecca, there is one...
Yuu Nakamichi: but it is in beta
Eon Berkman: hello jurors
Daisyblue Hefferman: hello. Your honor
Nate Grigges: hello Prof. Eon
Eon Berkman: was this an interesting experience for you
Cordelia Moy: Hello, Your honor.
Nate Grigges: yes
Daisyblue Hefferman: very
Vitango Spinotti: I'm looking for the landmark to send you Rebecca.
Teresa Cinquetti: yes sir it was
Cordelia Moy: Yes, very interesting.
Eon Berkman: excellent
Rebecca Berkman: Oh, I've tried it on Campus Island, Vitango.
Vitango Spinotti: Yes, I believe that is it - is it no good?
Nate Grigges: I am glad we decided to finish it tomorrow rather than continue to friday
Rebecca Berkman: I think it is fine, but I am skeptical of how easy it would be to get us all on it. Second Life is already a big tech barrier, but to also require people to have computers with headphones and microphones would rule out a lot more people.
Rebecca Berkman: And create an odd divide.
Yuu Nakamichi agrees
Nate Grigges: presumably us jurors would only need headphones/speakers
Daisyblue Hefferman: yes, too much to expect of some on such short notice, altho i have tha capability to do it
Yuu Nakamichi: I think there might be a faster innovation cycle now that the viewer has been open-sourced
Nate Grigges: that is good to hear, Yuu
Rebecca Berkman: Zoe, that will still work.
Rebecca Berkman: But if you can record a little audio piece instead, you might find it more engaging.
Vitango Spinotti: Sure, hopefully in the future it might become a more realistic approach.
Yuu Nakamichi: but voice based services will be an addtional barrier, I agree
Rebecca Berkman: If you've written a script already, it wouldn't take long to record. I'm sure my fahter would be happy to help someone in your group record it tomorrow.
Eon Berkman: yes indeed
Rebecca Berkman: I think voice is coming, it is just a question of when.
Daisyblue Hefferman: Ihave had trouble using the audio system behind you
Daisyblue Hefferman: it doesn't work for me
Rebecca Berkman: I will be sad to see text-only go, though I see the many advantages of voice capability.
Rebecca Berkman: The controls of the mp3 player are restricted access. I don't know why it is made that way.
Daisyblue Hefferman: ok
Rebecca Berkman: But if I play something, you should be able to hear it.
Eon Berkman: if cut and paste will work to speed things up i'd stick with it.
Rebecca Berkman: I'll put on some music now, for anyone who wants it.
Vitango Spinotti: Let me ask one thing - do you all feel offering this Open Source approach to Knowledge is "subsidizing" education to people who otherwise would not have had access to it?
Yuu Nakamichi: haha
Cordelia Moy: that I think the SL conversations were livelier and more interesting than the traditional class discussions I saw on tape.
Nate Grigges: yes, it seems failed is appropriate