Difference between revisions of "Thur 10pm Tilthursday"
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− | ==Section 1: Overview== | + | ===Section 1: Overview=== |
== Please list the members of your group== | == Please list the members of your group== | ||
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We mainly use chat rooms on AIM, we also use the [http://stateofplayacademy.com/mod/forum/view.php?id=30 |Project Discussion Space on Moodle,] and [http://zeroday.hastypastry.net an external wiki] | We mainly use chat rooms on AIM, we also use the [http://stateofplayacademy.com/mod/forum/view.php?id=30 |Project Discussion Space on Moodle,] and [http://zeroday.hastypastry.net an external wiki] | ||
− | ==Section 2: Your Topic== | + | ===Section 2: Your Topic=== |
Intellectual Property and Contract | Intellectual Property and Contract | ||
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The code made by the Berkman Center in Second Life for learning is easy to share, it would be great if the Berkman Center could work towards more open access to educational tools and materials. | The code made by the Berkman Center in Second Life for learning is easy to share, it would be great if the Berkman Center could work towards more open access to educational tools and materials. | ||
− | ==Section 3: Your project== | + | ===Section 3: Your project=== |
* persuade Berkman Island to take a particular action | * persuade Berkman Island to take a particular action | ||
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Podcast ([[http://blogs.law.harvard.edu/cyberonepodcast/files/2006/11/OpenCourseWare.mp3 we all made them but one stood out]] -- Patrick | Podcast ([[http://blogs.law.harvard.edu/cyberonepodcast/files/2006/11/OpenCourseWare.mp3 we all made them but one stood out]] -- Patrick | ||
− | ==Section 4: Evaluation== | + | ===Section 4: Evaluation=== |
== Measuring Success. == | == Measuring Success. == | ||
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|} | |} | ||
− | ==Section 5: Open Questions== | + | ===Section 5: Open Questions=== |
'' | '' | ||
Please state any questions or unresolved issues relating to your project. These can be questions for us or just a sort of "to-do list" of unresolved issues that your group needs to work out. For instance, you might want to build a cool object, but none of you feel that you can do that on yourown. An unresolved issue might therefore be how to recruit someone to help with the build. | Please state any questions or unresolved issues relating to your project. These can be questions for us or just a sort of "to-do list" of unresolved issues that your group needs to work out. For instance, you might want to build a cool object, but none of you feel that you can do that on yourown. An unresolved issue might therefore be how to recruit someone to help with the build. | ||
This is probably the most important part of this entire plan, especially in the early phases!'' | This is probably the most important part of this entire plan, especially in the early phases!'' |
Revision as of 00:46, 9 December 2006
This is our project submission for Tilthursday, I copied the template Rebecca made below:
Section 1: Overview
Please list the members of your group
Oliver Day Steven Spund Ada Padilla-Woltz Jeffrey Binder Daniel Li Patrick Engelman
== Please state the topic area of your project:==
Open Courseware
Please state the regular meeting time of your group and any other mechanisms that your group is using to communicate
We meet Thursdays at 10PM. We mainly use chat rooms on AIM, we also use the |Project Discussion Space on Moodle, and an external wiki
Section 2: Your Topic
Intellectual Property and Contract
Choose an issue.
Our topic area is open access to educational materials at universities within SL. A number of different schools use Second Life for different purposes.
Describe your dispute.
The code made by the Berkman Center in Second Life for learning is easy to share, it would be great if the Berkman Center could work towards more open access to educational tools and materials.
Section 3: Your project
* persuade Berkman Island to take a particular action
* persuade other educational institutions to take a similar action
== Pinpoint your goals. ==
* raise awareness among the SL community of your particular issue
State your goal for the project: What does your group intend to accomplish?
We propose that the powers that be in Berkman Island adapt a mission statement, in which Berkman Island announces its dedication to open access for online learning in an attempt to generate interest among other educational institutions in second life.
State your audience for the project: Whom do you intend to influence?
We intend to influence The Berkmans/The Berkman Center.
Develop your strategy.
Objective | Tactic/Method | Who's responsible | Target Date |
---|---|---|---|
1. Condense Message | Proposal | Daniel, Patrick, Steven, Oliver, Jeff and Ada | 12/11/2006 |
2. Gather @large student needs | Interviewing | Oliver, Patrick, Daniel, Jeff, Steven and Ada | 12/9/2006 |
3. Focus project | Create Mission Statement | Steven | 12/11/2006 |
4. Ensure @large component for CyberTwo class | Letter to Berkman | Patrick, Ada and Oliver | 12/12/2006 |
5. Visual element for proposal | Logo | Steven, Oliver and Ada | 12/8/2006 |
7. Enshrine @large student rights | Create Bill of Rights | Patrick and Ada | 12/8/2006 |
8. Raise awareness | Create Buzz | Daniel, Oliver and Jeff | 12/8/2006 |
9. Present project to class | Create presentation | Ada and Steven | 12/11/2006 |
10. Make a visual message | Video | Patrick and Oliver | 12/11/2006 |
10. Podcasts | Podcasts | Daniel, Patrick, Steven, Oliver, Jeff and Ada | Week 11? |
Generate buzz.
[Edutech podcast] --Oliver
Contacted Geoff about teaching guide --Oliver
Interviews with @large students (multiple members)
Collaterial creation (presentations, etc) --Ada
Podcast ([we all made them but one stood out] -- Patrick
Section 4: Evaluation
Measuring Success.
Will cyberTwo have an @large component?
Criterion of success | Method of measurement |
---|---|
1. Berkman Responds to Letter | Official Response |
2. Podcasts are heard | [Patrick's podcast is highlighted in the course] |
3. Video makes impression | Audience Reaction |
4. Cybertwo has @large component | Check official spring catalog |
Section 5: Open Questions
Please state any questions or unresolved issues relating to your project. These can be questions for us or just a sort of "to-do list" of unresolved issues that your group needs to work out. For instance, you might want to build a cool object, but none of you feel that you can do that on yourown. An unresolved issue might therefore be how to recruit someone to help with the build. This is probably the most important part of this entire plan, especially in the early phases!