Difference between revisions of "Thur 10pm Tilthursday"

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This is our project submission for Tilthursday, I copied the template Rebecca made below:
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==Overview==
  
  
==Section 1: Overview==
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=== Group Members ===
  
==1. Please list the members of your group==
 
 
Oliver Day
 
Steven Spund
 
 
  Ada Padilla-Woltz
 
  Ada Padilla-Woltz
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Daniel Li
 
  Jeffrey Binder
 
  Jeffrey Binder
  Daniel Li
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  Oliver Day
 
  Patrick Engelman
 
  Patrick Engelman
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Steven Spund
  
==2. Please state the topic area of your project:== <br>
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=== Project Topic Area===  
 
Open Courseware
 
Open Courseware
  
==3. Please state the regular meeting time of your group and any other mechanisms that your group is using to communicate==  
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=== Group Meeting Time and Communications Mechanisms ===  
  
 
We meet Thursdays at 10PM.  
 
We meet Thursdays at 10PM.  
We mainly use chat rooms on AIM, we also use the [http://stateofplayacademy.com/mod/forum/view.php?id=30 |Project Discussion Space on Moodle,] and [http://zeroday.hastypastry.net an external wiki]
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We mainly use chat rooms on AIM, the [http://stateofplayacademy.com/mod/forum/view.php?id=30 Project Discussion Space on Moodle,] and [http://zeroday.hastypastry.net an external wiki]
  
==Section 2: Your Topic==
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== Topic ==
  
Intellectual Property and Contract
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Open Courseware
  
==4. Choose an issue. ==  
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=== Issue ===
 
Our topic area is open access to educational materials at universities within SL. A number of different schools use Second Life for different purposes.
 
Our topic area is open access to educational materials at universities within SL. A number of different schools use Second Life for different purposes.
  
==5. Describe your dispute. ==  
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=== Dispute ===  
  
 
The code made by the Berkman Center in Second Life for learning is easy to share, it would be great if the Berkman Center could work towards more open access to educational tools and materials.
 
The code made by the Berkman Center in Second Life for learning is easy to share, it would be great if the Berkman Center could work towards more open access to educational tools and materials.
  
==Section 3: Your project==
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==Project==
  
 
     * persuade Berkman Island to take a particular action  
 
     * persuade Berkman Island to take a particular action  
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     * persuade other educational institutions to take a similar action
 
     * persuade other educational institutions to take a similar action
  
==6. Pinpoint your goals. == <br>
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=== Goals ===  
 
     * raise awareness among the SL community of your particular issue
 
     * raise awareness among the SL community of your particular issue
  
We propose that the powers that be in Berkman Island adapt a mission statement, in which Berkman Island announces its dedication to open access for online learning in an attempt to generate interest among other educational institutions in second life.
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=== What We Intend To Accomplish ===
 
 
==6a. State your goal for the project: What does your group intend to accomplish?==
 
  
 
We propose that the powers that be in Berkman Island adapt a mission statement, in which Berkman Island announces its dedication to open access for online learning in an attempt to generate interest among other educational institutions in second life.
 
We propose that the powers that be in Berkman Island adapt a mission statement, in which Berkman Island announces its dedication to open access for online learning in an attempt to generate interest among other educational institutions in second life.
  
==6b. State your audience for the project: Whom do you intend to influence?==
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=== Audience: Who We Intend To Influence===
  
 
We intend to influence The Berkmans/The Berkman Center.
 
We intend to influence The Berkmans/The Berkman Center.
  
==7. Develop your strategy. ==''In order to accomplish your goal, your group needs a specific strategy/plan. For instance, if your goal is to educate a particular group of people about an issue, you might plan an event in Second Life about the issue and try to get people to attend it. Or you might build an environment that includes text and video that teaches people about the issue that they can experience on their own time. Consider your goal and choose a plan that seems to you to be both doable and well-suited to accomplishing your goal. Please state as specifically as possible your plan for executing your goal. We recommend using the following format:''
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=== Strategy ===
 
 
  
 
{| border="1"
 
{| border="1"
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! Objective !! Tactic/Method !! Who's responsible !! Target Date
 
! Objective !! Tactic/Method !! Who's responsible !! Target Date
 
|-
 
|-
! 1. Objective here
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! 1. Condense Message
| Method here || Name here || Date here
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| Proposal || Daniel, Patrick, Steven, Oliver, Jeff and Ada || 12/11/2006
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|-
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! 2. Gather @large student needs
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| Interviewing || Oliver, Patrick, Daniel, Jeff, Steven and Ada || 12/9/2006
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|-
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! 3. Focus project
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| Create Mission Statement || Steven || 12/11/2006
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|-
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! 4. Ensure @large component for CyberTwo class
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| Letter to Berkman || Patrick, Ada and Oliver || 12/12/2006
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|-
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! 5. Visual element for proposal
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| Logo || Steven, Oliver and Ada || 12/8/2006
 
|-
 
|-
! 2. Objective here
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! 7. Enshrine @large student rights
| Method here || Name here || Date here
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| Create Bill of Rights || Patrick and Ada || 12/8/2006
 
|-
 
|-
! 3. Objective here
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! 8. Raise awareness
| Method here || Name here || Date here
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| Create Buzz || Daniel, Oliver and Jeff || 12/8/2006
 
|-
 
|-
! 4. Objective here
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! 9. Present project to class
| Method here || Name here || Date here
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| Create presentation || Ada and Steven || 12/11/2006
 
|-
 
|-
! 5. Objective here
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! 10. Make a visual message
| Method here || Name here || Date here
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| Video || Patrick and Oliver || 12/11/2006
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|-
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! 10. Podcasts
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| Podcasts || Daniel, Patrick, Steven, Oliver, Jeff and Ada || Week 11?
  
 
|}
 
|}
  
==7a. Generate buzz. == ''Your first objective is likely getting the attention of your audience. Because no one (not even others in this class) is required to pay attention to you, you must call attention to the importance of your issue. Your strategy might include generating buzz – catching attention in a positive way (like a fun object or a good short piece of video or machinima). The strategy should also describe the distribution mechanism: how will you get your attention-grabber in front of people. However, avoid using spam techniques! For example, do not fill the world with self-replicating objects that advertise your event. The damage you will cause yourselves (and our class) will almostcertainly outweigh the benefits.''
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=== Generating Buzz ===  
  
  
==Section 4: Evaluation==
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[[http://edtechtalk.com/node/739 Edutech podcast]] --Oliver
  
==9. Measuring Success. == ''Even though we don't require you to succeed with yourproject, your group should have a clear idea of how to know whether the projecthas been a success or not.''
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Contacted Geoff about teaching guide --Oliver
  
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[[http://zeroday.hastypastry.net/index.php?title=Interviews_with_%40large_students&action=edit Interviews with @large students]] (multiple members)
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Collaterial creation (presentations, etc) --Ada
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Podcast ([[http://blogs.law.harvard.edu/cyberonepodcast/files/2006/11/OpenCourseWare.mp3 we all made them but one stood out]] -- Patrick
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==Evaluation==
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=== Measuring Success ===
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Will cyberTwo have an @large component?
  
  
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! Criterion of success !! Method of measurement
 
! Criterion of success !! Method of measurement
 
|-
 
|-
! 1. Criterion here
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! 1. Berkman Responds to Letter
| Method here
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| Official Response
 
|-
 
|-
! 2. Criterion here
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! 2. Podcasts are heard
| Method here
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| [[http://blogs.law.harvard.edu/cyberonepodcast/files/2006/11/OpenCourseWare.mp3 Patrick's podcast is highlighted in the course]]
 
|-
 
|-
! 3. Criterion here
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! 3. Video makes impression
| Method here
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| Audience Reaction
 
|-
 
|-
! 4. Criterion here
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! 4. Cybertwo has @large component
| Method here
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| Check official spring catalog
 
|}
 
|}
==Section 5: Open Questions==
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== Open Questions ==
 
''
 
''
 
Please state any questions or unresolved issues relating to your project. These can be questions for us or just a sort of "to-do list" of unresolved issues that your group needs to work out. For instance, you might want to build a cool object, but none of you feel that you can do that on yourown. An unresolved issue might therefore be how to recruit someone to help with the build.
 
Please state any questions or unresolved issues relating to your project. These can be questions for us or just a sort of "to-do list" of unresolved issues that your group needs to work out. For instance, you might want to build a cool object, but none of you feel that you can do that on yourown. An unresolved issue might therefore be how to recruit someone to help with the build.
 
This is probably the most important part of this entire plan, especially in the early phases!''
 
This is probably the most important part of this entire plan, especially in the early phases!''

Latest revision as of 03:41, 12 December 2006

Overview

Group Members

Ada Padilla-Woltz
Daniel Li
Jeffrey Binder
Oliver Day
Patrick Engelman
Steven Spund

Project Topic Area

Open Courseware

Group Meeting Time and Communications Mechanisms

We meet Thursdays at 10PM. We mainly use chat rooms on AIM, the Project Discussion Space on Moodle, and an external wiki

Topic

Open Courseware

Issue

Our topic area is open access to educational materials at universities within SL. A number of different schools use Second Life for different purposes.

Dispute

The code made by the Berkman Center in Second Life for learning is easy to share, it would be great if the Berkman Center could work towards more open access to educational tools and materials.

Project

   * persuade Berkman Island to take a particular action 
   * persuade other educational institutions to take a similar action

Goals

   * raise awareness among the SL community of your particular issue

What We Intend To Accomplish

We propose that the powers that be in Berkman Island adapt a mission statement, in which Berkman Island announces its dedication to open access for online learning in an attempt to generate interest among other educational institutions in second life.

Audience: Who We Intend To Influence

We intend to influence The Berkmans/The Berkman Center.

Strategy

Individual Goal Objective table
Objective Tactic/Method Who's responsible Target Date
1. Condense Message Proposal Daniel, Patrick, Steven, Oliver, Jeff and Ada 12/11/2006
2. Gather @large student needs Interviewing Oliver, Patrick, Daniel, Jeff, Steven and Ada 12/9/2006
3. Focus project Create Mission Statement Steven 12/11/2006
4. Ensure @large component for CyberTwo class Letter to Berkman Patrick, Ada and Oliver 12/12/2006
5. Visual element for proposal Logo Steven, Oliver and Ada 12/8/2006
7. Enshrine @large student rights Create Bill of Rights Patrick and Ada 12/8/2006
8. Raise awareness Create Buzz Daniel, Oliver and Jeff 12/8/2006
9. Present project to class Create presentation Ada and Steven 12/11/2006
10. Make a visual message Video Patrick and Oliver 12/11/2006
10. Podcasts Podcasts Daniel, Patrick, Steven, Oliver, Jeff and Ada Week 11?

Generating Buzz

[Edutech podcast] --Oliver

Contacted Geoff about teaching guide --Oliver

[Interviews with @large students] (multiple members)

Collaterial creation (presentations, etc) --Ada

Podcast ([we all made them but one stood out] -- Patrick

Evaluation

Measuring Success

Will cyberTwo have an @large component?


Success measurement table
Criterion of success Method of measurement
1. Berkman Responds to Letter Official Response
2. Podcasts are heard [Patrick's podcast is highlighted in the course]
3. Video makes impression Audience Reaction
4. Cybertwo has @large component Check official spring catalog

Open Questions

Please state any questions or unresolved issues relating to your project. These can be questions for us or just a sort of "to-do list" of unresolved issues that your group needs to work out. For instance, you might want to build a cool object, but none of you feel that you can do that on yourown. An unresolved issue might therefore be how to recruit someone to help with the build. This is probably the most important part of this entire plan, especially in the early phases!