David Ardia's Scratch Journal
As I was polishing the game before uploading it, I was reminded of an important programming lesson: regularly save your work. I lost about 3 hours worth of tweaking because I was tired and didnât make sure I hit save before I exited the program.
In any event, I found Scratch a lot fun and very addicting. I think it was an excellent tool for showing us how âcode is lawâ and how the decisions we make (or donât make) which are reflected in the programming code set the parameters of action within our games.
Here are a few suggestions about the program itself:
-Add an autosave function
-Allow cutting and pasting of commands
-Allow for subroutines and subroutine calls
--David 10:18, 27 September 2006 (EDT)