Difference between revisions of "Cole Wiley's Journal Entrry"

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Programming in Scratch was quite interesting and even fun at times, but it was very frustrating at certain points as well.  I got an idea for a game relatively early on, but had to keep changing the way that it would be “played” because I was having so much trouble doing what I wanted to do with the programming commands.  There were a couple situations where I had to start programming all over again because I screwed up the process so bad that it could not be mended.  In the end, I had to settle for what amounted to a basic slide show instead of an actual game.  My complete incompetence in the medium definitely allowed me to develop a tremendous amount of respect for those people who are adept as using the expressions within Scratch.  Even though I really wasn’t able to do what I wanted to with the program, I think I at least have an idea of what can be done with the proper tutelage.
 
Programming in Scratch was quite interesting and even fun at times, but it was very frustrating at certain points as well.  I got an idea for a game relatively early on, but had to keep changing the way that it would be “played” because I was having so much trouble doing what I wanted to do with the programming commands.  There were a couple situations where I had to start programming all over again because I screwed up the process so bad that it could not be mended.  In the end, I had to settle for what amounted to a basic slide show instead of an actual game.  My complete incompetence in the medium definitely allowed me to develop a tremendous amount of respect for those people who are adept as using the expressions within Scratch.  Even though I really wasn’t able to do what I wanted to with the program, I think I at least have an idea of what can be done with the proper tutelage.
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*nesson here: cole, what was your original idea? what did you want to do that you could not?

Revision as of 11:11, 29 September 2006

Programming in Scratch was quite interesting and even fun at times, but it was very frustrating at certain points as well. I got an idea for a game relatively early on, but had to keep changing the way that it would be “played” because I was having so much trouble doing what I wanted to do with the programming commands. There were a couple situations where I had to start programming all over again because I screwed up the process so bad that it could not be mended. In the end, I had to settle for what amounted to a basic slide show instead of an actual game. My complete incompetence in the medium definitely allowed me to develop a tremendous amount of respect for those people who are adept as using the expressions within Scratch. Even though I really wasn’t able to do what I wanted to with the program, I think I at least have an idea of what can be done with the proper tutelage.

  • nesson here: cole, what was your original idea? what did you want to do that you could not?